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There are 10 in total, and you’ll get chance to experience and master all of them as you traverse the world. There’s a portal that allows you to push huge objects, one that lights up the darkness, and even one that turns you tiny.
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One portal flips gravity allowing you to get anywhere you need, another turns Soli into a rock that can shatter cracked floors. The first portal you’re able to use will simply reveal enemies and platforms, but before long you’ll enter an area with one of the many more unique portals available to you. With only one touch standing between Soli and death (which admittedly doesn’t really set you back) it’s worth being careful. Playing around with portals will almost always help you find the way forward, but it could also reveal one of the world’s deadly and legitimately scary creatures. A harmless butterfly might be a horrific flying beast on the other side of your magical wormhole, or a fearsome predator may turn into a handy pushable rock. Portals also effect the creatures you meet on your adventures. A portal might reveal a platform you need to get over a high wall, or get rid of a pool of water that will kill poor Soli. So you’ll need to experiment to see what they change. Different portals have different effects on the environment. Then, another dimension will replace the area you placed it. At any time you can place a large portal where you stand. To traverse the corrupted lands and save the day, Soli will need to master using his portals to overcome obstacles. There’s an ancient evil that’s tearing his world apart, and only Soli can prevent this collapse from happening. As everyone is celebrating at an annual festival, the world of Vaiya faces a new and mysterious threat which wipes out many mages. But he’ll need to be to help save his friends. The adorable mage Soli is a bit of a whizz kid when it comes to portals. Unbound: Worlds Apart will have you thinking with portals all over again, in a thrilling 2D adventure.

Whether it’s to outpace a dangerous and sarcastic AI or just fast travel, there’s nothing better for the job than a shimmering magical portal. When you’re travelling through time to save the world in Chrono Trigger, you’ll probably need to hop in a portal. If you need to return to town to sell some loot in Diablo, throw down a town portal.
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Lots of improvements to first-run experienceĪdded experimental support for M1 Mac (Apple Silicon) and enabled Apple’s Hardened Runtime for improved security.Video games and portals go together like spaghetti and meatballs.Fix to allow dark mode/light mode pref to override system-wide setting on macOS Mojave, Catalina, and Big Sur (thanks Nigel!).Minor fixes for M1 Mac (Apple Silicon) compatibility.Fixed a bug affecting the demo only where the “Delete Album” button didn’t work.
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One last update before the App Store Christmas shutdown!

See the complete list of new keyboard shortcuts in the full changelog. Tons of little improvements to organizing photos within the app! This means if you have, say, some of your photos in Dropbox, others on your hard drive, and yet more on a network drive, you can now see them all in one place in Unbound. The best and ONLY solution for some specific problems highTechFool, App Store review What’s Newīy popular request: we now support scanning multiple photo directories!
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Unbound for Mac could replace iPhoto on your Mac Charlie Sorrel, Cult of Mac

very fast, and very simple, it doesn't needlessly duplicate your photos like practically every other app out there.
